Game objects in camera view are stacked wrongly #80
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nik/veripeditus-server#80
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The game objects need a z-index representing their distance to the player.
@mirabilos Hmm, shouldn't the z-index get bigger when the items get closer? Also, shouldn't it go into the image_div style instead?
Created by: mirabilos
Dominik George dixit:
Errp… yes. I blame sleep deprivation and lack of a cidre channel.
Unsure. Maybe, maybe not. Let’s do this when we have an actual test
case.
gn8,
//mirabilos
18:47⎜mirabilos:#!/bin/mksh well channels… you see, I see everything in the
same window anyway 18:48⎜xpt:#!/bin/mksh i know, you have some kind of
telnet with automatic pong 18:48⎜mirabilos:#!/bin/mksh haha, yes :D
18:49⎜mirabilos:#!/bin/mksh though that's more tinyirc – sirc is more comfy