Support audio #3

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opened 2016-02-13 12:52:50 +01:00 by nik · 3 comments
nik commented 2016-02-13 12:52:50 +01:00 (Migrated from edugit.org)

Should Veripeditus games support audio?

This could have several parts:

  1. Event sounds (e.g. on item use, etc.)
  2. Background sound (game-global, or location-based)

Opinions?

Should Veripeditus games support audio? This could have several parts: 1. Event sounds (e.g. on item use, etc.) 2. Background sound (game-global, or location-based) Opinions?
nik commented 2016-02-13 12:54:24 +01:00 (Migrated from edugit.org)

@Creeparoo, mind share your opinion on that, also for the two proposed parts ☺?

@Creeparoo, mind share your opinion on that, also for the two proposed parts ☺?
eike commented 2016-03-15 16:45:55 +01:00 (Migrated from edugit.org)

Created by: Creeparoo

Veripeditus should support both of the audio types.

*Created by: Creeparoo* Veripeditus should support both of the audio types.
mirabilos commented 2017-01-22 14:28:46 +01:00 (Migrated from edugit.org)

Created by: mirabilos

… as long as it can be turned off, and game authors are adviced to have their games playable entirely without audio… (also consider: deaf people; network traffic)

*Created by: mirabilos* … as long as it can be turned off, and game authors are adviced to have their games playable entirely without audio… (also consider: deaf people; network traffic)
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nik/veripeditus-server#3
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