When calling isonmap the passed gameobject's gameobject_type is always "gameobject" #123

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opened 2017-06-06 15:28:16 +02:00 by eike · 3 comments
eike commented 2017-06-06 15:28:16 +02:00 (Migrated from edugit.org)

Because of that, it's not possible to specify isonmap for different types of GameObjects.

Because of that, it's not possible to specify isonmap for different types of GameObjects.
nik commented 2017-06-06 20:38:37 +02:00 (Migrated from edugit.org)

When calling isonmap the passed gameobject's gameobject_type is always "gameobject"

Yes…

Because of that, it's not possible to specify isonmap for different types of GameObjects.

…but no.

That was because your commited code had name clashes in methods :P!

> When calling isonmap the passed gameobject's gameobject_type is always "gameobject" Yes… > Because of that, it's not possible to specify isonmap for different types of GameObjects. …but no. *That* was because your commited code had name clashes in methods :P!
nik commented 2017-06-06 20:38:38 +02:00 (Migrated from edugit.org)

Status changed to closed

Status changed to closed
nik commented 2017-06-06 20:39:03 +02:00 (Migrated from edugit.org)

Added ~6 label

Added ~6 label
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